Game Design
Final Day: Demo Party!
More resources
Day 5 & 6: Game Platform
Twine: Choose Your Own Adventure
Days 3 & 4: Game Platform
Scratch: Catch Game Cards & Example
- Share your game on the Padlet!
- Title: Your first name & game name
- Reflection: What are you most proud of about your game? What was most challenging about creating your game?
- Link: Scratch web address
OR - Upload: Twine project
- Play Games!
- Give constructive feedback. What do you wish and what did you love?
More resources
- Demo of cloning & collision detection for projectiles in Scratch
- Demo changing levels in Scratch
- Demo of keeping track of health in Scratch
Day 5 & 6: Game Platform
Twine: Choose Your Own Adventure
- Storyboard
- Syntax: HTML/CSS
- Reflect: Either take a screen shot of your progress or save file and upload to padlet.
Days 3 & 4: Game Platform
Scratch: Catch Game Cards & Example
- X & Y screen positions
- Conditions: If/Then for collision detection & movement
- Variable to keep score
- Create a Scratch account after clicking this link
- Reflect: Either take a screen shot of your progress or copy link from your game and share on padlet.
Day 2: Play Games
More examples: |
Day 1: Hack Games
- Everybody shares their favorite video or board game & what it is they like about it
- Brainstorm a list of attributes that make a game a game.
- Watch Impromptu Game Design video
- Hack board games
- Divide into teams of 3 and give each team a board from a board game plus lots of sticky notes
- For 15-20 minutes each team designs a new game, writing out the rules and goal on sticky notes and picking out other playing pieces they need from the game stash. Don't forget to test the game as you go
- Finally, have each group shares their game design and if there is time, try out each others games.